Historic Cities
Explore Saeftinghe in 1570
AI rebuilds Saeftinghe street by street, and you explore through it in your browser.
Historic Places, Rebuilt · City reconstruction
Saeftinghe — The Rich Polder Town, 1570
Saeftinghe in 1570 is a prosperous polder community where fertile fields and busy quays meet the tidal Scheldt on the edge of the sea. This walk follows the dyke-line, the windmill and the village streets to the church tower, the peat moors and the barges, and pauses at a local place of legend where a captured mermaid is said to have cursed the land.
15 scenes, 10 streets, squares and views, 5 interiors to step inside. Planned from the Wikipedia record of Saeftinghe as it stood in 1570 (“Saeftinghe”).
The route, scene by scene
- 1. Western Scheldt Approach
- 2. Saeftinghe Sea Dyke
- 3. Polder Windmill
- ↳ Mill Floor and Gearing · interior
- 4. Lower Polder Wheat Fields
- ↳ Polder Farmhouse Kitchen · interior
- 5. Saeftingher Slot
- ↳ Great Hall of Saeftingher Slot · interior
- 6. Village Quay
- 7. Peat Moors
- 8. Church Tower of Saeftinghe
- ↳ Parish Church Nave · interior
- 9. Mermaid's Dyke
- 10. Upper Dyke Lookout
- ↳ Dyke-Warden's Watch Room · interior