Clan Rising

Historic Cities

Explore Ys in AD 920

AI rebuilds Kêr-Is (Ys) street by street, and you explore through it in your browser.

Historic Places, Rebuilt · City reconstruction

Kêr-Is Behind the Dyke, 920

Kêr-Is is the low city built from the bay, held dry by a great sea dyke whose bronze sluice admits ships at certain tides. The walk moves from the approach across the Bay of Douarnenez, along the dyke and quays, past Gradlon’s palace and the cathedral square, to Dahut’s seaward tower and a high promenade that looks back over the city.

14 scenes, 9 streets, squares and views, 5 interiors to step inside. Planned from the Wikipedia record of Ys as it stood in AD 920 (“Ys”).

The route, scene by scene

  1. 1. Douarnenez Bay Approach
  2. 2. Sea Dyke and Bronze Gate
  3. Sluice-Gate Chamber · interior
  4. 3. Outer Slipway and Tide Channel
  5. 4. Lower Fishmarket Quay
  6. Lower Fishmarket Hall · interior
  7. 5. Shipwrights' Row
  8. Shipwrights' Workshop · interior
  9. 6. Gradlon's Palace
  10. Great Hall of Gradlon · interior
  11. 7. Cathedral Square
  12. Cathedral Nave · interior
  13. 8. Dahut's Tower
  14. 9. High Dyke Promenade